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    Aether3D Game Engine
    
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  | Mesh (ae3d) | 
  | TextureCube (ae3d) | |||
| MeshRendererComponent (ae3d) | TransformComponent (ae3d) | ||||||
| AudioClip (ae3d) | FileContentsData (ae3d::FileSystem) | 
  | Scene (ae3d) | 
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| AudioSourceComponent (ae3d) | Font (ae3d) | Shader (ae3d) | |||||
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  | PointLightComponent (ae3d) | SpotLightComponent (ae3d) | Vec3 (ae3d) | |||
  | SpriteRendererComponent (ae3d) | Vec4 (ae3d) | |||||
| CameraComponent (ae3d) | GameObject (ae3d) | 
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| ComputeShader (ae3d) | 
  | Quaternion (ae3d) | |||||
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  | TextRendererComponent (ae3d) | WindowEvent (ae3d) | ||||
| Shader::IntDefaultedToMinusOne (ae3d) | Texture2D (ae3d) | ||||||
| DirectionalLightComponent (ae3d) | 
  | RenderTexture (ae3d) | TextureBase (ae3d) | ||||
| Material (ae3d) | |||||||
 1.8.11