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Aether3D Game Engine
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Audio clip. More...
#include <AudioClip.hpp>
Public Member Functions | |
void | Load (const FileSystem::FileContentsData &clipData) |
unsigned | GetId () const |
float | LengthInSeconds () const |
Audio clip.
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inline |
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inline |
void ae3d::AudioClip::Load | ( | const FileSystem::FileContentsData & | clipData | ) |
clipData | Clip data from .wav or .ogg file. |