Contains text.
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#include <TextRendererComponent.hpp>
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class | GameObject |
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class | Scene |
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class GameObject* ae3d::TextRendererComponent::GetGameObject |
( |
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const |
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inline |
std::string ae3d::TextRendererComponent::GetSerialized |
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const |
- Returns
- Textual representation of component.
void ae3d::TextRendererComponent::SetColor |
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const struct Vec4 & |
color | ) |
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void ae3d::TextRendererComponent::SetFont |
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class Font * |
font | ) |
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void ae3d::TextRendererComponent::SetShader |
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ShaderType |
shaderType | ) |
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void ae3d::TextRendererComponent::SetText |
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const char * |
text | ) |
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- Parameters
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text | Text. Characters not in font are rendered empty. |
The documentation for this class was generated from the following file: