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    Aether3D Game Engine
    
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Wraps an int that is defaulted to -1. Needed for uniform handling. More...
#include <Shader.hpp>
Public Attributes | |
| int | i = -1 | 
| -1 means unused/missing uniform.  | |
Wraps an int that is defaulted to -1. Needed for uniform handling.
 1.8.11