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Aether3D Game Engine
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Contains an audio clip and methods to play it. More...
#include <AudioSourceComponent.hpp>
Public Member Functions | |
| void | SetClipId (unsigned audioClipId) |
| void | Play () const |
| Plays the clip. | |
| std::string | GetSerialized () const |
Friends | |
| class | GameObject |
Contains an audio clip and methods to play it.
| std::string ae3d::AudioSourceComponent::GetSerialized | ( | ) | const |
| void ae3d::AudioSourceComponent::SetClipId | ( | unsigned | audioClipId | ) |
| audioClipId | Audio clip id. |
1.8.9.1