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    Aether3D Game Engine
    
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Contains an audio clip and methods to play it. More...
#include <AudioSourceComponent.hpp>
Public Member Functions | |
| void | SetClipId (unsigned audioClipId) | 
| void | Play () const | 
| Plays the clip.  | |
| std::string | GetSerialized () const | 
Friends | |
| class | GameObject | 
Contains an audio clip and methods to play it.
| std::string ae3d::AudioSourceComponent::GetSerialized | ( | ) | const | 
| void ae3d::AudioSourceComponent::SetClipId | ( | unsigned | audioClipId | ) | 
| audioClipId | Audio clip id. | 
 1.8.9.1