![]() |
Aether3D Game Engine
|
Contains an audio clip and methods to play it. More...
#include <AudioSourceComponent.hpp>
Public Member Functions | |
void | SetClipId (unsigned audioClipId) |
void | Play () const |
Plays the clip. | |
std::string | GetSerialized () const |
Friends | |
class | GameObject |
Contains an audio clip and methods to play it.
std::string ae3d::AudioSourceComponent::GetSerialized | ( | ) | const |
void ae3d::AudioSourceComponent::SetClipId | ( | unsigned | audioClipId | ) |
audioClipId | Audio clip id. |