Aether3D Game Engine
ae3d::Material Member List

This is the complete list of members for ae3d::Material, including all inherited members.

Apply()ae3d::Material
DepthFunction enum nameae3d::Material
GetDepthFunction() const ae3d::Materialinline
GetShader()ae3d::Materialinline
IsBackFaceCulled() const ae3d::Materialinline
IsValidShader() const ae3d::Material
LessOrEqualWriteOn enum value (defined in ae3d::Material)ae3d::Material
NoneWriteOff enum value (defined in ae3d::Material)ae3d::Material
SetBackFaceCulling(bool enable)ae3d::Materialinline
SetDepthFunction(DepthFunction aDepthFunction)ae3d::Materialinline
SetFloat(const char *name, float value)ae3d::Material
SetGlobalRenderTexture(const char *name, class RenderTexture *renderTexture)ae3d::Materialstatic
SetInt(const char *name, int value)ae3d::Material
SetMatrix(const char *name, const Matrix44 &matrix)ae3d::Material
SetRenderTexture(const char *name, RenderTexture *renderTexture)ae3d::Material
SetShader(Shader *shader)ae3d::Material
SetTexture(const char *name, class Texture2D *texture)ae3d::Material
SetTexture(const char *name, class TextureCube *texture)ae3d::Material
SetVector(const char *name, const Vec3 &vec3)ae3d::Material
SetVector(const char *name, const Vec4 &vec)ae3d::Material