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Aether3D Game Engine
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This is the complete list of members for ae3d::TextRendererComponent, including all inherited members.
| GameObject (defined in ae3d::TextRendererComponent) | ae3d::TextRendererComponent | friend |
| GetSerialized() const | ae3d::TextRendererComponent | |
| operator=(const TextRendererComponent &other) | ae3d::TextRendererComponent | |
| Scene (defined in ae3d::TextRendererComponent) | ae3d::TextRendererComponent | friend |
| SetColor(const struct Vec4 &color) | ae3d::TextRendererComponent | |
| SetFont(class Font *font) | ae3d::TextRendererComponent | |
| SetShader(ShaderType shaderType) | ae3d::TextRendererComponent | |
| SetText(const char *text) | ae3d::TextRendererComponent | |
| ShaderType enum name | ae3d::TextRendererComponent | |
| TextRendererComponent() | ae3d::TextRendererComponent | |
| TextRendererComponent(const TextRendererComponent &other) | ae3d::TextRendererComponent | |
| ~TextRendererComponent() | ae3d::TextRendererComponent |
1.8.9.1