Aether3D
Game Engine
Public Member Functions | List of all members
KeyboardInput Class Referenceabstract

Reads keyboard. More...

#include <KeyboardInput.hpp>

Public Member Functions

virtual ~KeyboardInput ()
 Destructor.
 
virtual bool IsDown (ae3d::keyboardinput::Enum key) const =0
 

Detailed Description

Reads keyboard.

Member Function Documentation

◆ IsDown()

virtual bool KeyboardInput::IsDown ( ae3d::keyboardinput::Enum  key) const
pure virtual

Tests the key state.

Parameters
keyKey to be tested.
Returns
True if the key is down, false otherwise.

The documentation for this class was generated from the following file: