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Aether3D
Game Engine
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Reads keyboard. More...
#include <KeyboardInput.hpp>
Public Member Functions | |
| virtual | ~KeyboardInput () |
| Destructor. | |
| virtual bool | IsDown (ae3d::keyboardinput::Enum key) const =0 |
Reads keyboard.
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pure virtual |
Tests the key state.
| key | Key to be tested. |
1.8.17