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Aether3D Game Engine
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This is the complete list of members for ae3d::Vec4, including all inherited members.
Dot(const Vec4 &v) const | ae3d::Vec4 | inline |
IsAlmost(const Vec4 &v2) const | ae3d::Vec4 | inline |
Length() const | ae3d::Vec4 | inline |
Normalize() | ae3d::Vec4 | inline |
operator*(float f) const | ae3d::Vec4 | inline |
operator+=(const Vec4 &v) | ae3d::Vec4 | inline |
operator-=(const Vec4 &v) | ae3d::Vec4 | inline |
operator=(const Vec4 &v) | ae3d::Vec4 | inline |
Vec4() (defined in ae3d::Vec4) | ae3d::Vec4 | inline |
Vec4(float ax, float ay, float az, float aw) | ae3d::Vec4 | inline |
Vec4(Vec4 &&v) noexcept=default | ae3d::Vec4 | |
Vec4(const Vec4 &other) noexcept=default | ae3d::Vec4 | |
Vec4(const Vec3 &v) | ae3d::Vec4 | inlineexplicit |
Vec4(const Vec3 &v, float aW) | ae3d::Vec4 | inline |
w | ae3d::Vec4 | |
x | ae3d::Vec4 | |
y | ae3d::Vec4 | |
z | ae3d::Vec4 |