TextureFilter filter
Filtering mode. 
Definition: TextureBase.hpp:89
 
TextureWrap wrap
Wrapping controls how coordinates outside 0-1 are interpreted. 
Definition: TextureBase.hpp:87
 
void LoadFromAtlas(const FileSystem::FileContentsData &atlasTextureData, const FileSystem::FileContentsData &atlasMetaData, const char *textureName, TextureWrap wrap, TextureFilter filter, float anisotropy)
 
float anisotropy
Anisotropy. 
Definition: TextureBase.hpp:97
 
static const Texture2D * GetDefaultTexture()
Gets a default texture that is always available after System::LoadBuiltinAssets(). 
 
void Load(const FileSystem::FileContentsData &textureData, TextureWrap wrap, TextureFilter filter, Mipmaps mipmaps, float anisotropy)
 
Mipmaps mipmaps
Mipmaps. 
Definition: TextureBase.hpp:91
 
2D texture. 
Definition: Texture2D.hpp:15
 
Definition: FileSystem.hpp:12
 
Base class for textures. 
Definition: TextureBase.hpp:47