TextureFilter filter
Filtering mode.
Definition: TextureBase.hpp:89
TextureWrap wrap
Wrapping controls how coordinates outside 0-1 are interpreted.
Definition: TextureBase.hpp:87
void LoadFromAtlas(const FileSystem::FileContentsData &atlasTextureData, const FileSystem::FileContentsData &atlasMetaData, const char *textureName, TextureWrap wrap, TextureFilter filter, float anisotropy)
float anisotropy
Anisotropy.
Definition: TextureBase.hpp:97
static const Texture2D * GetDefaultTexture()
Gets a default texture that is always available after System::LoadBuiltinAssets().
void Load(const FileSystem::FileContentsData &textureData, TextureWrap wrap, TextureFilter filter, Mipmaps mipmaps, float anisotropy)
Mipmaps mipmaps
Mipmaps.
Definition: TextureBase.hpp:91
2D texture.
Definition: Texture2D.hpp:15
Definition: FileSystem.hpp:12
Base class for textures.
Definition: TextureBase.hpp:47