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Aether3D
Game Engine
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This is the complete list of members for MouseInput, including all inherited members.
| GetPosition(int &outX, int &outY) const | MouseInput | virtual |
| IsDown(ae3d::mouseinput::Enum button) const | MouseInput | virtual |
| SetPosition(int x, int y) const | MouseInput | virtual |
| SetRelative(bool enable) const | MouseInput | virtual |
| ShowCursor(bool enable) const | MouseInput | virtual |
| ~MouseInput() (defined in MouseInput) | MouseInput | inlinevirtual |
1.8.17