Aether3D
Game Engine
Audio Member List

This is the complete list of members for Audio, including all inherited members.

AddSound(const char *soundName, const char *soundFile)=0Audiopure virtual
IsMuted() const =0Audiopure virtual
Play(const char *soundName)=0Audiopure virtual
SetDopplerFactor(float factor)=0Audiopure virtual
SetDopplerVelocity(float velocity)=0Audiopure virtual
SetGain(float gain)=0Audiopure virtual
SetMute(bool mute)=0Audiopure virtual
~Audio()Audioinlinevirtual