Aether3D
Game Engine
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This is the complete list of members for Audio, including all inherited members.
AddSound(const char *soundName, const char *soundFile)=0 | Audio | pure virtual |
IsMuted() const =0 | Audio | pure virtual |
Play(const char *soundName)=0 | Audio | pure virtual |
SetDopplerFactor(float factor)=0 | Audio | pure virtual |
SetDopplerVelocity(float velocity)=0 | Audio | pure virtual |
SetGain(float gain)=0 | Audio | pure virtual |
SetMute(bool mute)=0 | Audio | pure virtual |
~Audio() | Audio | inlinevirtual |