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    Aether3D
    
   Game Engine 
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- Member Aether3D_API::MakeTexture  (const char *left, const char *right, const char *top, const char *bottom, const char *front, const char *back)
 
- Document sides also in API-friendly way: "positive z" etc. 
 
- Member Camera::ScreenPoint  (const Vec3 &worldPoint) const =0
 
- More specific.  
 
- Member Quaternion::FindTwist  (const Vec3 &axis) const
 
- in radians? )