Aether3D
Game Engine
SceneGraphNode Member List
This is the complete list of members for
SceneGraphNode
, including all inherited members.
AddChild
(SceneGraphNode *child)
SceneGraphNode
virtual
children
SceneGraphNode
Children
()
SceneGraphNode
inline
virtual
CleanDirties
()
SceneGraphNode
ContainsChild
(const SceneGraphNode *node) const
SceneGraphNode
virtual
dirtyTransform
SceneGraphNode
protected
FindFirstChildWithName
(const char *name, SceneGraphNode **outNode)
SceneGraphNode
virtual
GetLayerMask
() const
SceneGraphNode
inline
virtual
GetName
() const
SceneGraphNode
inline
virtual
GetPosition
() const
SceneGraphNode
inline
virtual
GetRotation
() const
SceneGraphNode
inline
virtual
GetScale
() const
SceneGraphNode
inline
virtual
GetType
() const
SceneGraphNode
inline
virtual
IsDirty
() const
SceneGraphNode
inline
layerMask
SceneGraphNode
protected
modelMatrix
SceneGraphNode
name
SceneGraphNode
protected
Parent
()
SceneGraphNode
inline
virtual
parent
SceneGraphNode
protected
position
SceneGraphNode
protected
RegisterScene
(Scene *scene)
SceneGraphNode
static
Root
()
SceneGraphNode
virtual
rotation
SceneGraphNode
protected
scale
SceneGraphNode
protected
SceneGraphNode
()
SceneGraphNode
SetLayerMask
(unsigned mask)
SceneGraphNode
inline
virtual
SetName
(const std::string &newName)
SceneGraphNode
inline
virtual
SetPosition
(const Vec3 &aPosition)
SceneGraphNode
inline
virtual
SetRotation
(const Quaternion &aRotation)
SceneGraphNode
inline
virtual
SetScale
(float aScale)
SceneGraphNode
inline
virtual
SolveMatrices
()
SceneGraphNode
virtual
type
SceneGraphNode
protected
Type
enum name
SceneGraphNode
UnregisterScene
()
SceneGraphNode
static
~SceneGraphNode
()
SceneGraphNode
virtual
Generated on Sun Dec 13 2020 10:31:15 for Aether3D by
1.8.17