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Aether3D
Game Engine
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This is the complete list of members for Quaternion, including all inherited members.
| Conjugate() const | Quaternion | inline |
| CreateFromAxisAngle(const Vec3 &axis, float angleDeg) | Quaternion | inlinestatic |
| FindTwist(const Vec3 &axis) const | Quaternion | inline |
| FromAxisAngle(const Vec3 &axis, float angleDeg) | Quaternion | inline |
| FromEuler(const Vec3 &euler) | Quaternion | inline |
| FromMatrix(const Matrix44 &mat) | Quaternion | inline |
| GetAxisAngle(Vec3 &outAxis, float &outAngleRad) const | Quaternion | inline |
| GetEuler() const | Quaternion | inline |
| GetMatrix(Matrix44 &outMatrix) const | Quaternion | inline |
| Normalize() | Quaternion | inline |
| operator!=(const Quaternion &q) const | Quaternion | inline |
| operator*(const Vec3 &vec) const | Quaternion | inline |
| operator*(const Quaternion &aQ) const | Quaternion | inline |
| operator==(const Quaternion &q) const | Quaternion | inline |
| Quaternion() | Quaternion | inline |
| Quaternion(const Vec3 &vec, float aW) | Quaternion | inline |
| w (defined in Quaternion) | Quaternion | |
| x (defined in Quaternion) | Quaternion | |
| y (defined in Quaternion) | Quaternion | |
| z (defined in Quaternion) | Quaternion |
1.8.17