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Aether3D
Game Engine
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This is the complete list of members for Audio, including all inherited members.
| AddSound(const char *soundName, const char *soundFile)=0 | Audio | pure virtual |
| IsMuted() const =0 | Audio | pure virtual |
| Play(const char *soundName)=0 | Audio | pure virtual |
| SetDopplerFactor(float factor)=0 | Audio | pure virtual |
| SetDopplerVelocity(float velocity)=0 | Audio | pure virtual |
| SetGain(float gain)=0 | Audio | pure virtual |
| SetMute(bool mute)=0 | Audio | pure virtual |
| ~Audio() | Audio | inlinevirtual |
1.8.17