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    Aether3D
    
   Game Engine 
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This is the complete list of members for Audio, including all inherited members.
| AddSound(const char *soundName, const char *soundFile)=0 | Audio | pure virtual | 
| IsMuted() const =0 | Audio | pure virtual | 
| Play(const char *soundName)=0 | Audio | pure virtual | 
| SetDopplerFactor(float factor)=0 | Audio | pure virtual | 
| SetDopplerVelocity(float velocity)=0 | Audio | pure virtual | 
| SetGain(float gain)=0 | Audio | pure virtual | 
| SetMute(bool mute)=0 | Audio | pure virtual | 
| ~Audio() | Audio | inlinevirtual | 
 1.8.17